Anima - rejected by Belluard!
April 10th, 2007. by bubo
Guided by the firm belief that failure and rejection can only thicken the skin, Zazaziza wants to make public the proposal it presented to the Belluard-Bollwerk Festival. The project is called Anima, it is basically a urban game of capturing souls using Polaroid cameras. Here is the summary from our proposal:
“Inspired by the ancient Amerindian and South Pacific aboriginal peoples’ belief that photographic images can steal one’s soul, the Anima experience project is an attempt to bring back some of the magic aura and the sense of wonder of the basic principle of photography, freezing a moment in time on a 2-dimensional surface.
In Anima, the goal for each player is to capture images of other players as a metaphor for capturing their souls and their innermost essence, while not letting others do the same to his or her own soul. As part of the game equipment all players wear t-shirts with a dynamic electroluminescent display that acts as a physical representation of the soul, a modified Polaroid camera fitted with an infrared communications module and a timer.
Every player has to capture as many souls as possible during the game. When a player is reduced to the soulless state, he or she must get their soul back, hunting down the original hunter. By taking a picture of this hunter, the soul comes back to the original owner, the soul display t-shirt returns to the on state and the player is ready to hunt other souls again.
(…) The goal is to create a ritual by which seemingly ’sacred,’ personal images are shared among unknown people, reflecting on the value of the image and celebrating what it captures and exposes, our lives.”
No, Zazaziza is not bitter about not having Anima chosen by Belluard-Bollwerk, well, perhaps infinitesimally bitter. For those interested besides our mothers, here is the full proposal: Anima_zazaziza.pdf